Media Jury
- D&AD Awards 2022
"Strategies and ideas that use a specific
medium or media property as a creative tool.
Judges will be looking for innovative and creative ‘media first’ ideas – those which prioritise the effective use of channels to communicate the brand message.You will need to demonstrate how the work achieved the intended result."
NoneSubcategories
You can enter your work in the following subcategories.
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1601 - Integrated
Media-first ideas that are executed cohesively across multiple media platforms. For example online, TV, radio, out-of-home. -
1602 - Social
Media-first ideas designed for social platforms. Includes paid-for, owned and earned media ideas that exploit the social and community aspects of digital networks and user-generated content. -
1603 - Mobile
Media-first ideas designed for mobile devices. Includes the use of augmented reality, location-specific technology and apps. -
1604 - Direct
Media-first ideas that use mail, email, telephone marketing or other methods that enable direct communication with the customer. -
1605 - Press & Outdoor
Media-first ideas hosted in the press, such as advertorials, adverts or inserts; and out-of-home advertising on existing, free format, or interactive poster sites, for example. -
1606 - Radio & Audio
Media-first ideas created for use on audio platforms such as radio, podcast channels and streaming services. Includes live broadcast, online or on-demand content. -
1607 - Film
Media-first ideas designed for film. Advertising placements include online platforms such as social media and VOD, TV, cinemas and other screens. -
1608 - Entertainment
Media-first ideas created for entertainment. Includes gaming platforms, apps, video sharing channels, music videos etc. -
1609 - Events & Stunts
Media-first ideas in the form of virtual and physical events or stunts. Includes exhibitions, installations, festivals, product launches, sports tournaments, art performances and concerts, either pre-existing or specially created. -
1610 - Retail
Campaigns centred around e-commerce, in-store marketing such as digital signage and point-of-sale, pop-up shops, online retail sites and fully integrated virtual stores. -
1611 - Interaction
Media-first ideas that encourage and enable users to interact or respond to a brand’s other activities. Includes dual screening apps, audio or visual recognition, interactive kiosks and use of extended realities such AR, VR or MR. -
1612 - Collaboration
Media-first ideas that rely on the creative use of sponsor placement, where the collaboration between sponsor and project is key to the campaign’s success. -
1613 - Use of Micro-Talent & Influencers
Media activity that uses micro-talent or micro-influencers – those with niche audiences or over 1,000 followers – to increase engagement and target specific markets. -
1614 - Use of Talent & Influencers
Media activity that uses popular social media influencers or celebrities, usually with a following of 100,000+, to increase engagement and target specific markets.
Collaboration (5)
Direct (5)
Entertainment (1)
Events & Stunts (6)
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Creativity is Essential
- Media
- Media
- Events & Stunts
- 2022
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Invisible Petitions
- Media
- Media
- Events & Stunts
- 2022
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Berlin's Heart Stands Still
- Media
- Media
- Events & Stunts
- 2022
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Motherland Pride
- Media
- Media
- Events & Stunts
- 2022
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Outlaw Runners
- Media
- Media
- Events & Stunts
- 2022
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The Privacy Gesture
- Media
- Media
- Events & Stunts
- 2022
Integrated (4)
Interaction (4)
Mobile (5)
Press & Outdoor (6)
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Malnutrition Facts
- Media
- Media
- Press & Outdoor
- 2022
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adidas Liquid Billboard
- Media
- Media
- Press & Outdoor
- 2022
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Better With Pepsi
- Media
- Media
- Press & Outdoor
- 2022
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Bullying Out Of Home
- Media
- Media
- Press & Outdoor
- 2022
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Outlaw Runners
- Media
- Media
- Press & Outdoor
- 2022
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Shutter Ads
- Media
- Media
- Press & Outdoor
- 2022
Radio & Audio (3)
Retail (2)
Social (3)
Use of Micro-Talent & Influencers (3)
Use of Talent & Influencers (4)
Jury
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- Virginia Hyland (President)
- CEO
- Havas Media Australia
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- Deh Bastos
- Diretora de Criação
- Publicis Brasil Sao Paulo
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- Boris Cho
- Senior Director, Strategy
- GroupM
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- Karen Ge
- Head of Strategy
- Fred & Farid
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- Garima Khandelwal
- Chief Creative Officer
- Mullen Lowe Lintas
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- Andrew Mclean
- Head of Strategy & Planning
- PHD
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- Margaux Revol
- Strategy Partner
- AMV BBDO
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- Natasha Romariz Maasri
- Executive Creative Director
- Leo Burnett Beirut
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- Gabriel Schmitt
- Co-Chief Creative Officer
- FCB New York