Digital Category
- D&AD Awards 2020
Marketing communications that primarily make use of creative ideas, technology, data and digital platforms.
NoneSubcategories
You can enter your work in the following subcategories.
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1101 - Integrated Digital Campaigns
Integrated campaigns that run primarily on digital platforms. This could include websites, display advertising and social media, apps, data or creative technology. Offline parts are accepted if they work with the digital components. -
1102 - Campaign Websites
Websites, landing pages, brochure and microsites launched as part of a promotional campaign, not a brand’s main site. To enter submit a URL that will be live and accessible from the UK until June 2020. -
1103 - Display & Social Advertising
Display advertising, paid social and paid search. For example banners, pop-ups, sponsored posts, video ads, pre-rolls, takeovers, competitions and Google AdWords. Short form branded content should be entered into the Film Advertising category. -
1104 - Branded Apps & Games
Apps and mobile games that are branded or have a commercial component but are not the main business app of a product or service. Could be played online or downloaded. -
1105 - In-Game Advertising
Advertising within computer, video, online or mobile games. Includes in-game billboards, gamification components, product placement that are part of the game narrative, selective ads, incentivised ads and the use of ad gating. -
1106 - Use of Micro-Talent/Influencers
Campaigns that use micro-talent or micro-influencers - those with niche audiences or a lower count of followers - to increase engagement and target specific markets. -
1107 - Use of Talent & Influencers
Campaigns that use popular social media influencers or celebrities, usually with a following of 100,000+, to increase engagement and target specific markets. -
1108 - Use of Trends & Tactical Marketing
Marketing in the form of newsjacking. Combines creative ideas and a breaking news story or a trending topic to generate maximum coverage and social media engagement for a brand, leading to an immediate impact. -
1109 - Creative Use of Social Media
Advertising that uses a social media platform's time delay, algorithm, censoring rules, functionality or formats. Standard social media advertising should be entered into the Display & Social Advertising category. -
1110 - Creative Use of Technology
Marketing that uses technology or machine learning to push the boundaries of creativity. Includes deep tech and machine learning for targeting or engaging with audiences. You will need to show how the use of technology has directly contributed to commercial success. -
1111 - Creative Use of AI
Digital marketing that uses AI to push the boundaries of creativity. Includes the use of AI in writing the creative brief, scripting and generating commercials, producing insight and engaging with audiences (e.g. chatbots, voice assistants). You will need to show how the use of AI has directly contributed to commercial success. -
1112 - Creative Use of Data
Creative campaigns that use data to enhance the idea, amplify brand narrative, drive commercial success or improve customer experience, online or offline. This could include internal or external data; big data, real time data or competitive data. -
1113 - Creative e-Commerce
Innovation in mobile e-commerce experiences, social components, personalised shopping experiences, chatbots or creative brand collaborations on bespoke product development to maximise sales. -
1114 - Cohesive Use of Physical & Digital
Advertising that uses physical and digital component(s) in tandem to engage with a user and deliver a marketing message. -
1115 - Creative Use of Writing
Copy written for digital advertising in order to effectively drive performance of the communication. Includes websites, banners, pop-ups, mobile ads, campaign sites, digital services, games, mobile sites, apps and social media. Only for work that was commercially released in English. This is to ensure that the writing is judged fairly, not based on translations.
Branded Apps & Games (3)
Campaign Websites (3)
Cohesive Use of Physical & Digital (3)
-
Air Max Graffiti Stores
- Digital
- AKQA São Paulo
- Nike
- Digital
- Cohesive Use of Physical & Digital
- 2020
-
Lessons in Herstory
- Digital
- Goodby Silverstein & Partners
- Daughters of the Evolution
- Digital
- Cohesive Use of Physical & Digital
- 2020
-
Burn That Ad
- Digital
- David São Paulo
- Burger King
- Digital
- Cohesive Use of Physical & Digital
- 2020
Creative e-Commerce (7)
-
Pay It Forward
- Digital
- FCB Inferno
- The Big Issue
- Digital
- Creative e-Commerce
- 2020
-
Air Max Graffiti Stores
- Digital
- AKQA São Paulo
- Nike
- Digital
- Creative e-Commerce
- 2020
-
Pocket Franchise
- Digital
- Accenture Interactive China
- Yum China
- Digital
- Creative e-Commerce
- 2020
-
Amazon Binge Shopping
- Digital
- Herezie Group
- Amazon Prime Video
- Digital
- Creative e-Commerce
- 2020
-
DO Black – The Carbon Emission Limit
- Digital
- RBK
- Doconomy
- Digital
- Creative e-Commerce
- 2020
-
Hey Google, Ask Nike
- Digital
- R/GA Portland
- Nike
- Digital
- Creative e-Commerce
- 2020
-
Side:Biz
- Digital
- Publicis Italy
- Diesel
- Digital
- Creative e-Commerce
- 2020
Creative Use of AI (2)
Creative Use of Data (11)
-
addresspollution.org
- Digital
- AMVBBDO
- Central Office for Public Interest
- Digital
- Creative Use of Data
- 2020
-
Volkswagen Road Tales
- Digital
- Isobar
- Volkswagen
- Digital
- Creative Use of Data
- 2020
-
Go Back To Africa
- Digital
- FCB/SIX
- Black & Abroad
- Digital
- Creative Use of Data
- 2020
-
Rebuilt From Memories
- Digital
- Jung von Matt AG
- Arthelps
- Digital
- Creative Use of Data
- 2020
-
Second Life
- Digital
- Geometry Ogilvy Japan
- IBM
- Digital
- Creative Use of Data
- 2020
-
The E.V.A. Initiative
- Digital
- Forsman & Bodenfors
- Volvo Cars
- Digital
- Creative Use of Data
- 2020
-
Traffic Jam Whooper
- Digital
- We Believers
- Burger King Mexico
- Digital
- Creative Use of Data
- 2020
-
DO Black – The Carbon Emission Limit
- Digital
- RBK
- Doconomy
- Digital
- Creative Use of Data
- 2020
-
Omikuji Rugby
- Digital
- AKQA Paris
- Société Générale
- Digital
- Creative Use of Data
- 2020
-
Runaway Train 25
- Digital
- MUH-TAY-ZIK / HOF-FER
- National Center For Missing & Exploited Children
- Digital
- Creative Use of Data
- 2020
-
Tuna Scope
- Digital
- Dentsu Tokyo
- Sojitz Corporation
- Digital
- Creative Use of Data
- 2020
Creative Use of Social Media (5)
-
Go Back To Africa
- Digital
- FCB/SIX
- Black & Abroad
- Digital
- Creative Use of Social Media
- 2020
-
LoFi Beats Suicide
- Digital
- McCann London
- Vice UK
- Digital
- Creative Use of Social Media
- 2020
-
Refurbished Tweets
- Digital
- BETC Paris
- Back Market
- Digital
- Creative Use of Social Media
- 2020
-
#TakeMEMEhome
- Digital
- BBDO Russia Group
- Mars
- Digital
- Creative Use of Social Media
- 2020
-
I Love You Hater
- Digital
- Santo Buenos Aires
- Coca-Cola
- Digital
- Creative Use of Social Media
- 2020
Creative Use of Technology (6)
-
See Sound
- Digital
- AREA 23, An FCB Health Network Company
- Wavio
- Digital
- Creative Use of Technology
- 2020
-
Lessons in Herstory
- Digital
- Goodby Silverstein & Partners
- Daughters of the Evolution
- Digital
- Creative Use of Technology
- 2020
-
Project Understood
- Digital
- FCB Canada
- Google AI and Canadian Down Syndrome Society
- Digital
- Creative Use of Technology
- 2020
-
The Epidemic
- Digital
- BBDO New York
- Monica Lewinsky
- Digital
- Creative Use of Technology
- 2020
-
Tuna Scope
- Digital
- Dentsu Tokyo
- Sojitz Corporation
- Digital
- Creative Use of Technology
- 2020
-
The Voice Petition
- Digital
- R/GA London
- Malaria Must Die
- Digital
- Creative Use of Technology
- 2020
Creative Use of Writing (2)
Display & Social Advertising (1)
In-Game Advertising (4)
-
Stevenage
- Digital
- David The Agency Miami
- Burger King
- Digital
- In-Game Advertising
- 2020
-
Autism School on Minecraft
- Digital
- 4129Grey
- Tohum Autism Foundation
- Digital
- In-Game Advertising
- 2020
-
Green Dawn
- Digital
- DDB Paris
- Ubisoft
- Digital
- In-Game Advertising
- 2020
-
BACK2LIFE
- Digital
- Cheil PengTai Beijing & Cheil Hong Kong
- Samsung
- Digital
- In-Game Advertising
- 2020
Integrated Digital Campaigns (7)
-
Traffic Jam Whooper
- Digital
- We Believers
- Burger King Mexico
- Digital
- Integrated Digital Campaigns
- 2020
-
addresspollution.org
- Digital
- AMVBBDO
- Central Office for Public Interest
- Digital
- Integrated Digital Campaigns
- 2020
-
Go Back To Africa
- Digital
- FCB/SIX
- Black & Abroad
- Digital
- Integrated Digital Campaigns
- 2020
-
The Offside Museum
- Digital
- AKQA São Paulo
- Digital
- Integrated Digital Campaigns
- 2020
-
Hunt the White Creme Egg
- Digital
- ELVIS
- Mondelez
- Digital
- Integrated Digital Campaigns
- 2020
-
The E.V.A. Initiative
- Digital
- Forsman & Bodenfors
- Volvo Cars
- Digital
- Integrated Digital Campaigns
- 2020
-
The End of the Fucking World
- Digital
- 4creative
- Channel 4
- Digital
- Integrated Digital Campaigns
- 2020
Use of Micro-Talent/Influencers (3)
-
Good Morning World
- Digital
- Special Group New Zealand / Special Group Australia
- Tourism New Zealand
- Digital
- Use of Micro-Talent/Influencers
- 2020
-
Side:Biz
- Digital
- Publicis Italy
- Diesel
- Digital
- Use of Micro-Talent/Influencers
- 2020
-
Belted Survivors
- Digital
- Clemenger BBDO Wellington
- NZ Transport Agency
- Digital
- Use of Micro-Talent/Influencers
- 2020
Use of Talent & Influencers (2)
Use of Trends & Tactical Marketing (6)
-
Never Lost
- Digital
- Droga5 New York
- Digital
- Use of Trends & Tactical Marketing
- 2020
-
Air New Zealand 'Bring on Winter'
- Digital
- Host / Havas Sydney
- Air New Zealand
- Digital
- Use of Trends & Tactical Marketing
- 2020
-
Narcostore.co
- Digital
- Ogilvy Colombia
- Colombia con Memoria Foundation
- Digital
- Use of Trends & Tactical Marketing
- 2020
-
-60% culture
- Digital
- BBDO Belgium
- State of The Arts
- Digital
- Use of Trends & Tactical Marketing
- 2020
-
Don't Retire, Kid
- Digital
- Arnold Worldwide
- The Aspen Institute
- Digital
- Use of Trends & Tactical Marketing
- 2020
-
The Parisian Rendez-Vous
- Digital
- Wunderman Thompson Paris
- Le Drugstore Parisien
- Digital
- Use of Trends & Tactical Marketing
- 2020
Jury
-
- Yasuharu Sasaki (President)
- Head of Digital & Executive Creative Director
- Dentsu Tokyo
-
- Ronald Ng
- Global Chief Creative Officer
- Isobar
-
- Carren O'Keefe
- Executive Creative Director
- AnalogFolk
-
- Paul Rider
- Head of Art
- We Are Social London
-
- Resh Sidhu
- Group Creative Director
- AKQA New York
-
- Andrea Siqueira
- Executive Creative Director
- BETC Sao Paulo
-
- Audrey Tamic
- Executive Creative Director
- Proximity Paris / RAPP
-
- Zoha Zoya
- Head of Experience Design
- R/GA London