Visual Effects Jury
- D&AD Awards 2021
Images, film or text manipulated or enhanced through digital, practical and/or in-camera effects. For commercial design, gaming and advertising projects.
Subcategories
You can enter your work in the following subcategories.
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4101 - Colour Grading
The enhancement and alteration of colour in moving image work, including colour correction and artistic colour effects. -
4102 - Compositing
The combination of at least two visual elements, taken from separate sources and integrated into the same frame. -
4103 - Computer-Generated
Computer generated effects applied during post-production. -
4104 - Practical Effects
Effects created on-set such as explosions, pyrotechnics, atmospheric effects, prosthetics, scale models and mechanised props/set design. Includes in-camera effects that are achieved by manipulating the camera or its parts. -
4105 - New Realities & Emerging Media
Visual effects where AR, VR, MR, AV or emerging media play a key role in bringing the idea to life. For cutting-edge work that's changing how brands use the craft to interact with consumers. Includes geofilters, branded Lenses, holograms. -
4106 - Low Budget
For work considered low budget based on industry standards. You will need to state the production budget and justify your reasons for entering here. Includes pro bono work for charities.
Colour Grading (2)
Compositing (5)
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Jägermeister - Be The Meister
- Visual Effects
- Electric Theatre Collective
- Jägermeister
- Visual Effects
- Compositing
- 2021
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Books
- Visual Effects
- TBWA\Paris
- McDonald's France
- Visual Effects
- Compositing
- 2021
-
Burberry - Festive
- Visual Effects
- MPC London
- Burberry
- Visual Effects
- Compositing
- 2021
-
LG - Follow the Light
- Visual Effects
- Electric Theatre Collective
- LG
- Visual Effects
- Compositing
- 2021
-
Upstream
- Visual Effects
- Saatchi & Saatchi Los Angeles
- Toyota Motor North America
- Visual Effects
- Compositing
- 2021
Computer-Generated (6)
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Burberry - Festive
- Visual Effects
- MPC London
- Burberry
- Visual Effects
- Computer-Generated
- 2021
-
Tipping Point
- Visual Effects
- DDB Paris
- Ubisoft
- Visual Effects
- Computer-Generated
- 2021
-
Adobe Fantastic Voyage
- Visual Effects
- Mathematic
- Adobe
- Visual Effects
- Computer-Generated
- 2021
-
Babybel - Join The Goodness
- Visual Effects
- Havas Chicago
- Babybel
- Visual Effects
- Computer-Generated
- 2021
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PlayStation 5 - Play Has No Limits
- Visual Effects
- adam&eveDDB
- Sony Interactive Entertainment
- Visual Effects
- Computer-Generated
- 2021
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The Medium
- Visual Effects
- Bloober Team
- Bloober Team
- Visual Effects
- Computer-Generated
- 2021
Low Budget (2)
New Realities & Emerging Media (1)
Practical Effects (3)
Jury
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- Allison Brownmoore (President)
- Creative Director & Founder
- Past Curfew
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- Dan Betteridge
- Production Designer
- Dan Betteridge
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- Lyniel Dao
- Head of Production
- Territory Studio
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- Martin Heigan
- Visual Effects Supervisor
- Independent VFX Supervisor
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- Jiri Kilevnik
- VFX Supervisor / Lead Flame artist
- Rodeo FX
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- Jörgen Lilja
- Executive Producer
- Goodbye Kansas Studios Sweden
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- Senem Pehlivan Yagan
- Colourist
- Colour Pub
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- Louise Unwin
- Head of Production
- MPC London
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- Taekyu Yang
- Senior Technical Director
- Framestore