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Quest for Dyslexia
- MediaDirect
- DirectHealth & Wellbeing
- ExperientialVirtual Activations
- Gaming & Virtual WorldsHealth & Wellbeing
Dyslexia is hard to detect – especially when parents in China are too embarrassed to take their children to a test centre. So Samsung brought the test to them by hacking a game they already play. Dyslexic people have difficulty recognising the shapes of Chinese characters and often confuse words of a similar shape. Using over 100 of these commonly mistaken words (considered a key indicator of dyslexia), Cheil redesigned the gaming quests and let kids play the game, just as they normally would. The hacked game acted as an early detection tool and parents could test their kids, just by letting them play the game.
Lead
- Cheil Hong Kong
- Cheil PengTai Beijing
Client
- Samsung
Country
- China
- Hong Kong
Brand
- Samsung
Advertising Agency
- Cheil Hong Kong
- Cheil PengTai Beijing
Production Company
- Cheil PengTai Beijing
Associate Creative Director
- Timothy Tian
- Xiaoguang Ren
Chief Creative Officer
- Paul Chan
Copywriter
- Leslie Liu
- Paul Chan
- Wilson Ang
Executive Creative Director
- Kimmy Liu
Group Creative Director
- Wilson Ang
Senior Art Director
- Edmond Leung
Producer
- Eric Song
- MediaDirect
- DirectHealth & Wellbeing
- ExperientialVirtual Activations
- Gaming & Virtual WorldsHealth & Wellbeing